The creative abilities of humans have allowed them through time to manipulate and control their mental and physical environment. An artefact is what man created or made from the natural recourses around him (Ahmad, 1989).This study is on the Niger State Museum in Minna .The problem of this study therefore, is the contextual articulation of selected material culture of the museum, within the socio-cultural context as well as the creation of enlightenment strategies for the museum. The aim of this study is to articulate the socio-cultural context and significance of selected artifacts in the Niger State Arts and Council Museum, while the objectives are to Identify and categorize artifacts; examine the socio-cultural context and significance of the selected artifacts;design and create an awareness plan model for the museum.Relevant literature were consulted these authors had conducted earlier studies on artifacts and their categories and significance. Furthermore, a review of museum awareness strategies was also performedand authors like Forde β Johnson (1974),Tansille(1998), Steinback(2013), Hornby (2015), have made useful contribution in the literature. Historical and descriptive methods of research which had been used by earlier scholars were adopted. It also involved instruments like oral interviews observation and photography. After the application of the aforementioned, the data was analysed and categorized based on the socio-cultural significance of the selected artifacts. An enlightenment strategy was also designed to enable the public participation in museum activities. The findings were documented based on the aim and specific objectives of the study.
π Over 50,000 Project Materials
π± 100% Offline: No internet needed
π Over 98 Departments
π Software coding and Machine construction
π Postgraduate/Undergraduate Research works
π₯ Instant Whatsapp/Email Delivery
The research project, "Exploring the Impact of Digital Art Platforms on Art Education in Secondary Schools," delves into the transformative effects of...
The research project titled "Exploring the Impact of Digital Technology on Art Education in Secondary Schools" aims to investigate the influence and i...
The project, "Exploring the Impact of Virtual Reality Technology on Art Education," aims to investigate the influence of virtual reality (VR) technolo...
The project titled "Investigating the Impact of Digital Technologies on Creative Learning in Art Education" aims to explore how the integration of dig...
The project topic "Exploring the Impact of Visual Arts Integration on Student Learning in Elementary Schools" aims to investigate the effects of incor...
The project topic "The Influence of Technology on Teaching Art in Secondary Schools" delves into the intersection of technology and art education in t...
The project titled "Exploring the Impact of Virtual Reality Technology on Art Education" aims to investigate the effects of incorporating virtual real...
Overview: The integration of technology in education has revolutionized the traditional teaching and learning methods across various disciplines. In the realm ...
The Impact of Technology on Art Education: A Case Study of Virtual Reality in the Classroom Overview: Art education has always been a dynamic field that contin...