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Use of computer in classroom

 

Table Of Contents


Thesis Abstract

Abstract
The use of computers in the classroom has become increasingly prevalent in recent years, with technology playing a significant role in shaping the educational landscape. This research project explores the impact of computer use on teaching and learning outcomes in the classroom setting. The study employs a mixed-methods approach, utilizing both quantitative and qualitative data collection methods to provide a comprehensive analysis of the topic. The quantitative aspect of the research involves collecting data on the frequency and types of computer use in classrooms, as well as student performance metrics before and after the implementation of computer-based learning tools. This data is analyzed using statistical methods to identify patterns and correlations between computer use and academic achievement. In addition to quantitative data, qualitative data is gathered through interviews and surveys with teachers and students to gain insights into their experiences with using computers in the classroom. This qualitative data provides a rich understanding of the benefits and challenges associated with integrating technology into the educational environment. The findings of the study suggest that the use of computers in the classroom can have a positive impact on teaching and learning outcomes. Teachers reported that technology enhanced their ability to deliver content in engaging and interactive ways, thereby increasing student engagement and motivation. Students, in turn, expressed a preference for computer-based learning tools, finding them more enjoyable and effective than traditional methods. However, the study also highlights some challenges associated with computer use in the classroom. Teachers noted the importance of adequate training and support to effectively integrate technology into their teaching practices. Additionally, concerns were raised about ensuring equitable access to technology for all students, as well as addressing issues related to digital distractions and misuse of technology in the classroom. Overall, the research underscores the potential benefits of using computers in the classroom to enhance teaching and learning experiences. By leveraging technology effectively, educators can create dynamic and interactive learning environments that cater to diverse student needs and learning styles. The findings of this study contribute to the growing body of literature on the role of technology in education and provide valuable insights for educators, policymakers, and other stakeholders looking to maximize the benefits of computer use in the classroom.

Thesis Overview

INTRODUCTION

Computers in the classroom include any digital technology used to enhance, supplement, or replace a traditional educational curriculum. As computers have become more accessible, inexpensive, and powerful, the demand for this technology has increased, leading to more frequent use of computer resources within classes, and a decrease in the student-to-computer ratio within schools.

College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest known large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation’s public high schools used computers for instruction, although non-users still outnumbered users at a ratio of 2 to 1.

The study also concluded that computers proved to be very popular with students, and that applications run on early models included sports statistic managers, administration tools, and physics simulators.

Most schools will require teachers to incorporate computer use into the grade level curriculum. The new teacher may need assistance deciding how to do this on a daily basis. Some teachers are hesitant to introduce computer time into the classroom because they view this as a form of β€œfree time” or they may not be confident in their own computing skills. However, when governed and lead properly, integrating computer time into the classroom will have several benefits.

Students gain word processing skills when learning to type: skills they will need in college and the workplace.

Working on computers fosters collaboration between students and between the student and teacher as they work together on projects.

Often leaders emerge who really enjoy computers and can help others, which is useful to classmates and the teacher.

Computer time promotes using higher order thinking skills and is a natural form of discovery through trial and error.

Computer time increases responsibility, independence and a sense of accomplishment.

Computers can reinforce instruction or are an assertive tool in the instruction through podcasts, video and multimedia.



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