<p>1. Introduction<br> 1.1 Background<br> 1.2 Objectives<br> 1.3 Scope<br>2. Literature Review<br> 2.1 VR Technology for Architectural Visualization<br> 2.2 3D Modeling and Rendering Techniques<br> 2.3 User Interaction in VR Environments<br> 2.4 Applications and Benefits of VR in Architecture<br>3. System Design and Architecture<br> 3.1 VR Hardware and Software Selection<br> 3.2 3D Model Import and Optimization<br> 3.3 User Interface Design for VR Interaction<br> 3.4 Realism and Immersion in VR Environments<br>4. Implementation<br> 4.1 3D Model Conversion and Integration<br> 4.2 User Interaction Design and Implementation<br> 4.3 VR Environment Rendering and Optimization<br> 4.4 User Experience Testing and Feedback<br>5. Testing and Evaluation<br> 5.1 Immersion and Realism Evaluation<br> 5.2 User Experience Feedback<br> 5.3 Architectural Design Decision Support<br></p>
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