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Integrating Game Design Principles into Computer Education

 

Table Of Contents


<p>1. Introduction<br>&nbsp; - Rationale for Integrating Game Design into Computer Education<br>&nbsp; - Objectives of the Project<br>2. Literature Review<br>&nbsp; - Gamification in Education<br>&nbsp; - Principles of Game Design and Learning<br>3. Methodology<br>&nbsp; - Identification of Game Design Elements for Integration<br>&nbsp; - Development of Educational Game Modules<br>&nbsp; - Integration of Game Design Principles into the Curriculum<br>4. Game Design Elements<br>&nbsp; - Narrative and Storytelling in Educational Modules<br>&nbsp; - Progression and Leveling Systems<br>&nbsp; - Feedback Mechanisms and Assessment<br>&nbsp; - Reward Systems and Incentives<br>5. Implementation and Assessment<br>&nbsp; - Integration of Game-Based Modules into Computer Courses<br>&nbsp; - Evaluation of Student Engagement and Learning Outcomes<br></p>

Thesis Abstract

<p> This project aims to explore the integration of game design principles into computer education to enhance student engagement and learning outcomes. By leveraging the motivational and immersive aspects of game design, the project seeks to develop educational materials that make learning computer concepts more interactive and enjoyable. The project will focus on incorporating elements such as narrative, progression, feedback mechanisms, and reward systems into educational modules, with the goal of fostering a more dynamic and participatory learning environment for students. <br></p>

Thesis Overview

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